Guardian of Farms

An Indie Android Game

About The Project

I developed this game using Unity 2D Game Engine in C#. I have learned how to use Unity and C# from scratch by reading a lot of documentation and using my existing Java knowledge. It took me about a month to finish the initial version. Ever since, I am maintaning the app by publishing new updates. Updates include more optimized code for performance optimizations, bug fixes, and new features as well as improved UI based on the user feedback to provide the best user exeperience possible.

What I Have Learned?

  1. How to use Unity Engine
  2. Implemented several software design patterns - it was a great experience to use my theoretical knowledge in practice.
  3. How to design responsive UI for different device types (tablets, phones with different aspect ratios).

Main Screen Manages Screen Defense Scree

Get it on Google Play